Zone off the Enders
Zone off the Enders is a Video game of action developed by Konami THIS Japan and left in 2001 on PlayStation 2. The play was directed by Noriaki Okamura and was produced by Hideo Kojima.
The play belongs to the fictional universe off Zone the Enders.
Synopsis
The history of Zone off the Enders proceeds with. Humanity colonized the planet Mars as well as satellites of Jupiter. The discovery on Callisto of an invaluable ore, Metatron, was the base of this space development. This expansion was accompanied by the development of the LEV (“ Extra-orbital Laborious Vehicle ”), of the Mecha S used at industrial or military ends.With time, the land capacity imposes increasingly restrictive laws towards the inhabitants of the colonies, called the “Enders” (“inhabitants of the end of the world”). Independence groups of activists are constituted, the first of which the army of Bahram is. To the bloody terrorist activities the capacity opposes a blind repression. In this higher bid of violence, which exceeds the traditional cleavage of the good and the evil, the appearance of two Orbital Frame will have a decisive role.
Developed by Bahram and the NUT (“Nureidum Universal Technology”) on the colony of Antilia (close to Jupiter), its revolutionary machines of war is based on a advanced exploitation of Metatron. Informed of the plot and conscious of the threat represented by both Orbital Frame, thePlain ones then will take the military control of the colony.
A few months, ready with very to later recover the machines, the army of Bahram launches a massive attack on the colony. Surprised by fatal fires which fall down on its city, the young person Leo Stenbuck seeks a place to protect himself. While penetrating in a warehouse, it makes the discovery of Orbital Frame, Jehuty…
Gameplay
To note
- the play was sold with the playable demo of very awaited Metal GEAR Solid 2: Sounds off Liberty .
Characters of the play
- Leo Stenbuck
- ADA
- Celvice Klein
- Violated
- Rock Thunderheart
- Elena Weinberg
- Aumann
See too
Video game: Animated:
Development team
Direction, production:- Directing: assisting Noriaki Okamura
- Directing: Shiro Mukaide
- Producing: Hideo Kojima
- Character design , artistic director: Nobuyoshi Nishimura
- Mechanical design , supervision: Yoji Shinkawa
- Art design , mechanical design : Toshio Noguchi
- Direction, storyboard: Nobuyoshi Nishimura
- Modeling characters CG: Hiroyuki Inoue, Kumi Sato
- Camera: Shuyo Murata, Hideaki Mori, Nobuyoshi Nishimura
- Completion of the CG: Shuyo Murata, Hideaki Mori, Toshiyuki Terada
- Film of opening: Hideo Kojima
- Directing of the Kinematic unit: Shuyo Murata
- System Program : Masayuki Kobayashi
- Program Range: Takashi Kitao
- original Concept: Noriaki Okamura, Shiro Mukaide
- Range design: Takashi Kitao, Yoshiteru Kobayashi, Masafumi Okuta
- Design of the levels: Shiro Mukaide
- Scenario, script: Takashi Kitao, Satoru Kobayashi
- Directing of the unit Range Design: Takashi Kitao
- Composition of the musics: Maki Kirioka, Akihiro Honda, Norihiko Hibino, Toshiyuki Kakuta, Shuichi Kobori
- Sound effects: Ryoji Makimura, Directing Akihiro Honda
- of the unit Sound: Maki Kirioka
- Scenario: Noriaki Okamura, Shuyo Murata
External bonds
- Official site on Konami Japan
- Zone off the Enders on MobyGames
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