Dance Dance Revolution

Dance Dance Revolution ( ダンスダンスレボリューション , dansudansureboryūshon ), or GDR , is a Video game which is played with the feet. It was created in the form of Jeu of arcade by Konami with the Japan in 1998. Since, many variations appeared, as for example versions which one can play at home. The European versions of the play and certain Japanese versions are known under the name Dancing Training course .

Principle of the play

Dance Dance Revolution consists in “dancing” with its feet a Chorégraphie preregistered and posted on a screen.

The player has a Tapis of dance or a Plate-forme comprising four buttons on which arrows are drawn (high, low, left, right-hand side), and on which it can go (certain versions comprise four additional arrows, high-left, high-right-hand side, low-left, low-right-hand side). During the play, a Musique in general rythmée is played, and of the arrows of various directions ravel upwards on the screen. The player must press with his feet on the corresponding buttons of the platform when the arrows reach a reference mark made up of fixed arrows in top of the screen. Certain steps comprise two simultaneous arrows (jumps), others force the player to keep the foot pressed on the button a certain time ( freeze ). The run of the arrows is in general in rate/rhythm with the music, which makes play a kind of “dance”.

For each arrow, the play posts an appreciation according to the shift between the moment when the player should have taken the step and the moment when it really did it (or not). The best with the least good, these appreciations are PERFECT, GREAT, GOOD, BOO and MISS (in certain versions BOO is replaced by ALMOST and MISS by BOO; one finds sometimes also MARVELOUS, which is better than PERFECT). A succession of PERFECT and GREAT (or MARVELOUS in certain versions) constitute a combo. A bar of progression located in top of the screen is modified with each arrow: a step noted PERFECT, GREAT or GOOD makes it increase, a step noted BOO or MISS makes it decrease. If the bar arrives at zero, the player lost.

If the player arrives at the end of the music without losing, a summary is posted, containing the various appreciations obtained, the length of longest the combo, a general appreciation in the shape of a letter of has to E, also AA or AAA in the event of exceptional service. It is also possible to obtain AAAA when the timing MARVELOUS is present (AAAA being better than AAA which even is better to him than AA), and the total score measures of tens of million, for example 44.567.435. This notation is effective only since the 5th mix, the preceding versions using a different notation.

Each version of the play proposes a list of songs, each one having several levels of difficulty for choreography the songs going at various speeds slowest going to 50 BPM (I' L make coils to you (LH MUSIC CREATION)) and fastest going to 400 BPM (Fascination MaxX (100-200-400) // Fascination ~eternal coils mix~ (2MB)). Note however that there are certain songs which have a speed which changes during the song (Sakura (RevenG) 14 - 300BPM). On the most recent versions of the play, the player can decide if it is put in x1 i.e. the arrows will ravel at their normal speed. If it is put in x1.5, it will ravel 1.5x more quickly than their design speed and so on until in x8. With these options, only the tape speed changes, the music always remaining at the same rate/rhythm. Often the players make the songs in x1.5 or x2 for better seeing the rate/rhythm of the steps. Beyond 350 BPM, one remains in x1.

The pieces also have a number of not illustrated in the form of feet . The number of steps corresponds to the difficulty of the piece. The most difficult pieces have ten steps; the pieces of only one step are typically reserves for the pieces of difficulty “Beginner”.

In addition to the way of playing traditional, the players invented new ways of exploiting the play. Thus one distinguishes the “score”, which consists has to follow the basic principle to obtain the most points, “style”, which adds an artistic aspect to the play. A player of “style” will not seek to carry out increasingly difficult pieces, but to make the most beautiful possible choreography, in which it will make use of all his body, to see will add a setting in scene, or a costume. This kind of service is then less impressive, but more esthetic, the players often learning how the steps by heart not to have to remain turned towards the screen. The “freestyle” is an alternative of the style, which consists has to improvise its choreography completely.

Versions

Dance Dance Revolution initially appeared in the form of terminals of arcades. Thereafter, the versions left for the game consoles Dreamcast, PlayStation, PlayStation 2, GameCube, Game Boy Color and Xbox. There exist also free software making it possible to play on computer, like StepMania or Dance with Intensity.

The terminal arcade

Terminal GDR in the gaming rooms is rather particular, compared to other more traditional terminals.

One generally finds there two platforms metal each one equipped with a bar to the back and connected together. On each platform, there are four boxes representing of the arrows, one in each direction. The base of the terminal itself is made up of the coiner, framed by two large loudspeakers on the sides. Just with the top are the buttons left/right validation/of each player, making it possible to select the mode of play and the song; these buttons are placed just in bottom of the screen. At the top of this one the " is placed; marquee" (banner informed on which the name of the play is registered), with on the additional sides two loudspeakers and four spots of light.

All four enclosure forms a sound system of quality almost worthy of a discotheque. The spots as of pink neons placed on the loudspeakers of bottom flicker at the rate/rhythm of the music, and them fléchées boxes ignite when the player supports above.

Official versions

For the versions terminals of arcade and consoles, Konami left various versions in the forms mix. These versions are characterized primarily by the musics suggested, the functionalities, and the visual aspect of the interface.

The official versions are the following ones:

Dance Dance Revolution on PC

Dance Dance Revolution was adapted on PC and Mac via software freeware, in particular Stepmania and Dance with Intensity. Although the Tapis of dance marketed are mainly intended for the Playstation, one can make use of it on computer via adapters USB. All the adapters are however not compatible with the carpets of dance.

Konami also left an official version GDR for PC, container of the songs of the first and second mix.

See too

External bonds

  • Official site of the editor Konami

Simple: Dance Dance Revolution

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