Business-wargame

A business-wargame ( business wargame , without hyphen, in English) is a collective exercise of concrete simulation in team of a competing situation in real-time of company.

It is a strategic exercise of Créativité seeking to find solutions with competing problems.

Methodology is inspired by that of the wargames staff taking up the old idea of the Kriegspiel S.

The businesses-wargames have practically any relationship neither with the business-ranges or business games or data-processing simulations of the business schools and management, nor with the Wargames (or J Have war) ludic. They are currency in the United States (one says also business wargaming ) and practiced (under various names) by much of companies (in particular the companies of defense: Boeing, etc and this in a war room ) before answering an invitation to tender.

Equivalent structured of a strategic Brainstorming or a Wargaming, a business-wargamel obeys, like the Brainstorming “commando” of Osborn to a whole of rules and strict procedures and, to be effective, respect formats dictated by the experiment: one half-day of presentation, fifteen days of preparation in distanciel, two days of workshop, etc

Its objective is to anticipate in a creative way the future potential strategies of the main competitors of the company, to imagine a beam of alternative strategies making them null and void and collectively to choose the best of them according to the selection criteria and of the values of the company in order to collectively implement it.

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